[abc80] A new game for ABC80 and ABC800 computers

Fabrizio Caruso fabrizio_caruso at hotmail.com
Fre Aug 31 01:44:19 PDT 2018


Hi!

Could you please share all these tools?
I use Cygwin under Windows.
How do you do the conversion? Do you include the code as DATA statements? That would make >8k programs impossible to load.
How do you do bin->abs for the ABC806?

   Regards

   Fabrizio


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________________________________
From: Andreas Gustafsson <andreas.gustafsson at gmail.com>
Sent: Friday, August 31, 2018 10:40:46 AM
To: fabrizio_caruso at hotmail.com
Cc: abc80
Subject: Re: [abc80] A new game for ABC80 and ABC800 computers

When I do my cross-compiling, I do bin->bac format for the ABC80, the .bac files can then be placed in a .dsk file and run from the standard ABC80 prompt.
For the ABC806 I use bin->abs format, put the files in a .dsk image and run them from UFD-DOS. I'm not 100% sure, but I think the ABC800 would work similar to the ABC806.
I've written some small windows command line tools to handle the bin2bac and bin2abs conversion. If you're working in a Linux environment, I know that there's a perl script that can handle bin->bac, for bin to abs I'm not certain.

/Andreas

On Fri, 31 Aug 2018 at 05:48, Fabrizio Caruso <fabrizio_caruso at hotmail.com<mailto:fabrizio_caruso at hotmail.com>> wrote:
Hi everyone!

I am the author of Cross Chase, which is a "universal" game written in C and compiled for all 8-bit computers/consoles/handhelds/pocket calculators including the Luxor ABC 80 and Luxor ABC 800.

You can follow my project at:
https://github.com/Fabrizio-Caruso/CROSS-CHASE
and get the binaries:
https://github.com/Fabrizio-Caruso/CROSS-CHASE/releases/download/BombDance/FULL_abc80.ihx
https://github.com/Fabrizio-Caruso/CROSS-CHASE/releases/download/BombDance/FULL_abc800.bin
https://github.com/Fabrizio-Caruso/CROSS-CHASE/releases/download/BombDance/LIGHT_abc80.ihx
(currently the game as an input issue)

So far I can make versions for both these computers but I have no way to test the ABC 800 version because I don't know how to load the game... I can barely test the ABC 80 version but only with the ABC80SIM emulator because this emulator can read .ihx (sort of binary in hex format).

I can easily create a raw binary version. Are there tools to convert a raw binary (for example with start at address 49200) into something loadable by an emulator? Like a .wav or .dsk image?

Could someone here please help me?

   Fabrizio

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